Welcome to: SCP Forever
Current Downtimes: 1:31 AM - 11:59 AM (CST)
-=-Contact Info-=-
Email Contact: [email protected]
Discord: Click here.
1) You cannot kill Class D/Scientist on sight unless they're holding a gun.
A) This does not apply if they're under the monstrous effect of SCP-330.

2) You cannot kill any Class D/Scientist that is disarmed unless they aren't obeying you.
A) As Class D or Scientist you are allowed to kill the opposite class with no repercussion. This does not apply if the Class-D or Scientist is disarmed.
B) If a Class-D/Scientist is known to have killed someone of your faction, you may kill them

3) Do as the admins say at all times. (You don't have to follow this rule if they're actually playing the round)

4) Do not micspam. Music and soundboards are fine, just don't spam them.

5) Discriminatory language (racism, sexism, etc.) and any form of bullying or harassment will be a swift and instant ban.

6) Ghosting is not allowed.

7) You may only team with classes you can win with. Only exceptions are any Disarmed people and temporary agreements, ask Admins for specification on any situation.

8) Hacking will result in a permanent ban.

9) These rules can be changed without notice.

10) Killing yourself is not allowed unless you are stuck. This applies to SCPs as well. (Looking at you guys, 049-2s)

11) Stream sniping will result in a ban.

12) You cannot camp Surface.

13) You cannot draw anything discriminatory. (Swastikas, N words, Any message going against rule 5)

14) Trolling will result in bigger punishments.

All SCPs can talk using V.
Serpents hand has a 25% chance to spawn instead of Chaos.
All SCPs, Class D, and Scientists can class change.
You can teleport to a random room using the Coarse setting on SCP-914, this however will deal damage based on how far in the Facility you got teleported.
All MTF and Chaos can be disarmed and turned into the opposite class at the escape tunnel.
Zombies have been buffed with theDoctor Buff plugin. This makes it to where upon being hit by a zombie, your health starts ticking down until you die. This is curable with a medkit (75% chance to cure) or SCP-500. (Cures 100% of the time) Upon dying, you become SCP-049-2.

-=-=-Custom 914 upgrades-=-=-

-=-Class Changes-=-

Class D
Very Fine - 50% Chance to Turn to Scientist

Very Fine - 50% Chance to Turn to Class D

All SCPs
Very Fine - Has a chance to become any other SCP other than itself. 049-2 are exempt from this. Nor can you turn into 173, as it breaks other 173s' blink timers.


Fine - Janitor Card

AdminTools (Moderation)
AutoFFToggle (Gameplay)
Common Utils (Moderation)
CustomWarheadColor (Cosmetic)
DoctorBuff (Gameplay)
Lone079 (Gameplay)
Peanut Effin Explodes (Gameplay)
RainbowLobby (Cosmetic)
RemoteKeycard (Gameplay)
RespawnTimer (Cosmetic)
SCPStats (Moderation)
ScpUtils (Moderation)
SerpentsHand (Gameplay)

To Support the Server Click here.
($3 a month)

- The Patreon role in Discord
- The exclusive Patreon chat in Discord
- Your own custom badge in game. Can say anything that follows the rules, and can be any color.
(For the badge, you must ping me in the Patreon exclusive chat)
- Early knowledge of any updates I'm working on.