Hello & Welcome to the server! If there is anything wrong feel free to contact me with the following:
Email: [email protected] Or join our discord server for support!

Discord server: Click Here to join our Discord server <--- Join the community

These are our rules:
- Do NOT Teamkill! This can result in a ban! (Shooting a cuffed D-Boy as NTF is considered Team-killing)
- Don't be a camper. Unless you are stuck because a SCP is in front of your door.
- Don't be toxic. ( This rule is based on common sense. Don't be rude to anyone.)
- Have respect for each other.
- No advertising for other community's / yourself. This includes your username. Do not use a weblink as name.
- Don't ague with Staff In-game. If there is something you want to talk about with Staff members, please create a ticket using
our discord server
- Do not use your microphone to be disruptive. this includes using soundpads to play songs etcetera.
- don't crossteam, for excample: Guard with SCP or chaos and MTF.
( Chaos insurgency could work together with the SCP's if there are No D-Boys alive.)
- No Meta gaming! ( Using information that you did not get from in-game. For example: Discord)
- Dutch & English are the only languages allowed on this server!
Have fun on the server and good luck!

Our SCP:SL server has quite some plugins to offer. It might not be alot, but some of them can change the entire gameplay. But
what plugins do we have to offer? And what do these plugins change?

We all know how the original "dog" works, however, this plugin buffs the dog. First of all, the dog's model is smaller. It's
harder to hit the dog and a dog can hide more easily. Besides that, the dog deals less damage but runs faster than the
human players. However, after the dog has bit someone, he (or she) will slow down for a short period of time, allowing
the humans to get away and not get chain-hit by the dog. They also have an additional feature, When the dog gets below 250 hs (shield) it can break open doors even if its locked

079 now has more controll of the facility, it can find people using (.find) in the player console.
If 0 other scp's are available to turn off the generators, you can now do it yourself with the command (.overload).
This command can only be used once every 200 seconds.
If you want to convince people that there is ntf/chaos spawnwave, You can now use the command (.simulate),
to let cassie broadcast a spawn even though it is not true. this command also has a cooldown of 200 seconds after which it can be used again.
When the server updates to the 12.0 (mimicry) version, this plugin will likely be removed.

Pretty simple too. You don't need to hold a keycard in your hand to open doors, when its in your inventory,
you will be able to open everything that card has access to.
(This does not count for the detonation button for the warhead on surface, you still need to hold the card for that)

You died. Now it's randomly hoping that you're spawning. However, this plugin changes that.
You will see how long it will take for the next spawn wave,
and in the last few seconds you will know what you are going to spawn as.
You can also see how many other people are spectating with you.

This is one of the 2 new classes we have to offer. As SH, you help the SCP's killing everyone who opposes them. As SH,
you spawn as a tutorial next to the gate A elevator. You will have the same gear as Chaos Insurgency,
but instead of the logicer you will have a P90. There can spawn a maximum of 8 SH, and SH will spawn 1 time at max per game.
SH will have more HP than the average human, but you will still die quickly to a good MTF with an epsilon.
A SH spawn will cost CI spawn tickets. Who do you work with? SCP's. Everything else has to be eliminated.

The UIU (unusual incidents unit) is a form of MTF, with an insane amount of HP.
The UIU will have subclasses like normal MTF, however, all of these classes will spawn with the same gear.
The weapons you get are a P90 and a USP. Goal: Eliminate all SCP's and CI, help (cuffed) D-class escape and
get the scientists out (like normal MTF)

If you throw an item into peanuts containment room it will change into different items.

If you are an zombie you are infectious, if you hit someone there is a % chance they will become infected.
If they dont heal with a medkit they will turn into a zombie.
When the server updates to the 12.0 (mimicry) version, this plugin will likely be removed.

-Pink candy
WARNING: Dont eat this, you WILL (REDACTED)!

-facility management
Custom tesla gates, custom procent change with the femurbreaker, if it doesn't work they person will be (REDACTED) and scp-106 won't be recontained.

-better coinflips
If you feel lucky, you can try your luck with the coin, it can go really good or really bad (use this as your last resort).

106 now has a stalk ability, by holding tab and dubble clicking "create portal" he will follow a random person to their location.
When the server updates to the 12.0 (mimicry) version, this plugin will likely be removed.

If you are afk too long in a round, you will be set to spectator and someone else will take your place. If that happends three times you will be kicked.

After a nuclear explosion the surface will have radiation and you will die slowly.