Welcome To The Site:19 Anarchy Server!
To Join Our Discord: Click Here

"The Rule of this server is that there are no rules."

Hacking/cheating is frowned upon <color=#F8C471>"obviously"
,
but friendly fire, SCP teaming, etc. it's all fair game.
With that being said feel free to Do what you want, just
have fun and don't impose on others fun!</color>

(NOTE: Friendly fire is on but the damage multiplier is greatly reduced to prevent crossfire
deaths)


Server Tips!:
While holding an item from your inventory inside of 914
it will upgrade/downgrade your item without needing to drop it!

- Taking Pills are "Interesting" now
- Be careful there just may be a spy on your team.
- You feeling lucky? Flip a coin!


The Following Plugins Are Active:

- Remote Keycard:
You no longer need to hold your keycard to interact with doors so long as correct access level of keycard is in your inventory

<color=#F4D03F>- Who are my teammates?:

Shows you a list on spawn of your class teammates
(For example: on spawn SCP-173 will be notified the
other SCP they'll be working with is SCP-049)

- Wait and chill reborn.
I've always found the countdown timer kinda boring now
you can all just chill in a randomly spawned room at the start
of a game before the game starts nothing more nothing less
just gives the bored something to do.</color>

SCP REWORKS:

- Better 079:
SCP-079 now has a log of commands to use.
(Press the "~" key to open the Player console and issue these commands.)

SCP-079 Player Commands List:

.find
SCP-079 is able to teleport to a random player.

<color=#00FF00>.simulate "MTF/CI/RECOUNT"

SCP-079 is able to cause the intercom to glitch.

.overload
SCP-079 is able to protect itself from restarting generators

.overcharge "Duration" (1-55 max)
SCP-079 is able to turn off the lights throughout the complex.</color>

The above commands consume <color=#FF0000>SCP-079's energy. After SCP-079's energy is fully depleted, all its' cameras will be in a glitchy and unusable for 6s until its' energy begins to regen.

Chaos Insurgency and D-Class are able to help SCP-079 ESCAPE the facility by finding the server or alpha warhead room, then using the "~" key and typing in the command ".copy". This gives an opportunity to work with SCP-079 to assist in its escape, so long as it's willing. Once you acquire SCP-079, make your way to the escape zone to free them.</color>

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<color=#76448A>- Better 049:

After <color=#FF0000>SCP-049 resurrects enough players into a SCP-049-2, SCP-049 will being to emit a healing AOE that affects the SCP-049-2's (this encourages staying in a group). Additionally upon resurrecting a dead player, SCP-049 will gain a percentage of its health back (10%). Lastly SCP 049-2'S have a small AOE of a 0.25 damage health drain to enemies (this is negligible by themselves but devastating in high numbers).</color>
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- SCP 008X:
<color=#FF0000>SCP-049-2 has a 25% chance to infect a player with the SCP 008 virus when attacking them. The player will slowly begin to lose health from a bleed effect, and upon death resurrect as a SCP-049-2. The infected player will be notified with a brief message that they have been infected and the only cure is SCP 500. SCP-049-2 also keeps its loot once resurrected, and upon being killed drops its inventory. (No the zombies can't use what they had in their inventory when they were alive.)</color>
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- Stalky 106:
<color=#FF0000>SCP 106 has the ability to stalk(teleport) to a random player every 120 seconds.
Double click the "create sink hole" ability to activate this feature.</color>
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